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I. Competition Objectives:
The "2026CCCE National Science and Technology E-sports Competition" integrates the e-sports industry with skill development, featuring three major series of competitions: E-sports, Virtual Sports, and Digital Science and Technology Arts. This year, the Digital Science and Technology Arts series has specifically adjusted the "AI Game Design" category and added the "Digital Animation Production" category. An online briefing session will be held to assist participating teachers and students in understanding the competition rules and work evaluation criteria.
II. Online Briefing Session Information:
Time: September 9, 115 (Wednesday) at 2:30 PM
Format: Google Meet Online Meeting (Click here for meeting link)
Briefing Session Registration: 👉https://reurl.cc/DYOgmm
III. Competition and Finals Information:
Eligibility: National high school and vocational school students (special encouragement for teams composed of teachers and students from our school's departments of Graphic Communications, Electronics, Electrical Engineering, Biological Agricultural Machinery, and those interested in digital media, game design, and e-sports competitions).
Offline Finals Dates: December 12, 115 (Saturday) to December 13, 115 (Sunday)
Finals Venue: Pier-2 Art Center Warehouse P3, Kaohsiung City
IV. Registration Notice:
Teachers and students interested in participating can register for the online briefing session on September 9th and proceed with the subsequent competition registration procedures according to the attached competition rules.
V. Attached documents are as follows:
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